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Kane and lynch 2 dog days-reloaded
Kane and lynch 2 dog days-reloaded






kane and lynch 2 dog days-reloaded

Round One- Alpha Team (robbers) has one player run to the loot area (inside the hangar) while the others run to the roof. It has been my experience that Alpha Team always spawns as robbers first, so the rest will be written assuming that to be the case. If my directions are hard to understand, give it a try in Arcade mode a few times.ĮDIT (02.22.13): After a recent boosting session, I have found that Subway is actually about 15-20 seconds quicker. Run to the far end of either room, kick open the door, find the staircase to the roof and run toward the red smoke. Run along the catwalk until you come to a four-way point with two rooms on either side of you preceded by a few stairs. After gathering the money, take the stairs on far side of the room and get to the top. You'll encounter 1-2 AI cops in this room and a few more in the hangar to the left (the loot area). As for the looting player, follow the previous directions but instead of going through the gap in the fence, find your way to the hangar entrance left of the gap. Go around and up the stairs in front of you and look for the red smoke. Take this path to the nearest door, kick it open and head left. Climb the stairs you find here, kick open the door at the top and head right. You'll likely encounter another 2-4 AI cops before running into a gap in the fence leading to the side of the hangar. After encountering 1-2 AI cops, veer left by the wheeled transport unit. To get to the roof of the Airport map (as robbers), run out of the garage you spawn in and head right. Set up the session on the Airport map as it has one of the most direct runs to the getaway vehicle with minimal AI interference.

#Kane and lynch 2 dog days reloaded how to#

Seeing as how the online community is almost non-existent at this point and the only two guides on TA for this achievement describe how to do it legitimately, this guide will focus on how to boost wins in a timely manner.Ī session of Cops & Robbers needs to have at least six players to begin and I would suggest keeping with the bare minimum so as not to complicate reconvening the lobby between matches (as I will describe below). The team with the most stolen money at the end of the four rounds wins. As a cop, the player's objective is to stop the robbers. As a robber, the player's objective is to grab as much loot as possible and safely make it to the getaway vehicle. One session is comprised of four rounds wherein each team will have the opportunity to be cops or robbers twice. In order to obtain this achievement, the player must be on the winning team in 20 sessions of multiplayer mode Cop & Robbers.








Kane and lynch 2 dog days-reloaded